Searched refs:outputImpulse (Results 1 – 1 of 1) sorted by relevance
130 Vector2 outputImpulse) { in resolveCollision() argument133 outputImpulse.set(impulse); in resolveCollision()160 outputImpulse.set(entity1Adjust); in resolveCollision()171 float otherBounciness, Vector2 outputImpulse) { in resolveCollision() argument204 outputImpulse.set(entity1Adjust); in resolveCollision()