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Searched refs:pIndexData (Results 1 – 6 of 6) sorted by relevance

/external/mesa3d/src/gallium/state_trackers/nine/
Ddevice9.h650 const void *pIndexData,
760 IDirect3DIndexBuffer9 *pIndexData );
Ddevice9.c2849 const void *pIndexData, in NineDevice9_DrawIndexedPrimitiveUP() argument
2860 pIndexData, IndexDataFormat, in NineDevice9_DrawIndexedPrimitiveUP()
2863 user_assert(pIndexData && pVertexStreamZeroData, D3DERR_INVALIDCALL); in NineDevice9_DrawIndexedPrimitiveUP()
2899 pIndexData, in NineDevice9_DrawIndexedPrimitiveUP()
2912 ibuf ? NULL : (void*)pIndexData, in NineDevice9_DrawIndexedPrimitiveUP()
3527 IDirect3DIndexBuffer9 *pIndexData ) in NineDevice9_SetIndices() argument
3530 struct NineIndexBuffer9 *idxbuf = NineIndexBuffer9(pIndexData); in NineDevice9_SetIndices()
3532 DBG("This=%p pIndexData=%p\n", This, pIndexData); in NineDevice9_SetIndices()
Dnine_lock.c1525 const void *pIndexData, in LockDevice9_DrawIndexedPrimitiveUP() argument
1532 …veUP(This, PrimitiveType, MinVertexIndex, NumVertices, PrimitiveCount, pIndexData, IndexDataFormat… in LockDevice9_DrawIndexedPrimitiveUP()
1775 IDirect3DIndexBuffer9 *pIndexData ) in LockDevice9_SetIndices() argument
1779 r = NineDevice9_SetIndices(This, pIndexData); in LockDevice9_SetIndices()
/external/deqp/external/vulkancts/modules/vulkan/sparse_resources/
DvktSparseResourcesBufferTests.cpp1371 deUint32* const pIndexData = reinterpret_cast<deUint32*>(pData); in initializeBuffers() local
1375 pIndexData[i] = ndxBase + i; in initializeBuffers()
/external/mesa3d/include/D3D9/
Dd3d9.h242 …INT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, const void *pIndexData, D3DFORMAT Index…
262 virtual HRESULT WINAPI SetIndices(IDirect3DIndexBuffer9 *pIndexData) = 0;
830 …INT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, const void *pIndexData, D3DFORMAT Index…
850 HRESULT (WINAPI *SetIndices)(IDirect3DDevice9 *This, IDirect3DIndexBuffer9 *pIndexData);
1081 …INT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, const void *pIndexData, D3DFORMAT Index…
1101 HRESULT (WINAPI *SetIndices)(IDirect3DDevice9Ex *This, IDirect3DIndexBuffer9 *pIndexData);
/external/swiftshader/include/Direct3D/
Dd3d8.h325 …T MinVertexIndex,UINT NumVertexIndices,UINT PrimitiveCount,CONST void* pIndexData,D3DFORMAT IndexD… in DECLARE_INTERFACE_()
337 STDMETHOD(SetIndices)(THIS_ IDirect3DIndexBuffer8* pIndexData,UINT BaseVertexIndex) PURE; in DECLARE_INTERFACE_()