Searched refs:pLastMatrix (Results 1 – 1 of 1) sorted by relevance
58 const CFX_Matrix* pLastMatrix) { in Render() argument59 Render(pDevice, nullptr, pOptions, pLastMatrix); in Render()65 const CFX_Matrix* pLastMatrix) { in Render() argument69 if (pLastMatrix) { in Render()71 FinalMatrix.Concat(*pLastMatrix); in Render()72 status.Initialize(this, pDevice, pLastMatrix, pStopObj, nullptr, nullptr, in Render()