Searched refs:pObject2Bitmap (Results 1 – 3 of 3) sorted by relevance
/external/pdfium/core/fpdfapi/page/ |
D | cpdf_meshstream.cpp | 226 bool CPDF_MeshStream::ReadVertex(const CFX_Matrix& pObject2Bitmap, in ReadVertex() argument 235 vertex->position = pObject2Bitmap.Transform(ReadCoords()); in ReadVertex() 245 const CFX_Matrix& pObject2Bitmap, in ReadVertexRow() argument 254 vertex.position = pObject2Bitmap.Transform(ReadCoords()); in ReadVertexRow()
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D | cpdf_meshstream.h | 54 bool ReadVertex(const CFX_Matrix& pObject2Bitmap, 57 std::vector<CPDF_MeshVertex> ReadVertexRow(const CFX_Matrix& pObject2Bitmap,
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/external/pdfium/core/fpdfapi/render/ |
D | cpdf_renderstatus.cpp | 105 CFX_Matrix* pObject2Bitmap, in DrawAxialShading() argument 163 CFX_Matrix matrix = pObject2Bitmap->GetInverse(); in DrawAxialShading() 190 CFX_Matrix* pObject2Bitmap, in DrawRadialShading() argument 258 CFX_Matrix matrix = pObject2Bitmap->GetInverse(); in DrawRadialShading() 322 CFX_Matrix* pObject2Bitmap, in DrawFuncShading() argument 337 CFX_Matrix matrix = pObject2Bitmap->GetInverse(); in DrawFuncShading() 475 CFX_Matrix* pObject2Bitmap, in DrawFreeGouraudShading() argument 493 if (!stream.ReadVertex(*pObject2Bitmap, &vertex, &flag)) in DrawFreeGouraudShading() 500 if (!stream.ReadVertex(*pObject2Bitmap, &triangle[j], &tflag)) in DrawFreeGouraudShading() 516 CFX_Matrix* pObject2Bitmap, in DrawLatticeGouraudShading() argument [all …]
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