Searched refs:pRamp (Results 1 – 6 of 6) sorted by relevance
/external/mesa3d/src/gallium/state_trackers/nine/ |
D | device9.c | 962 const D3DGAMMARAMP *pRamp ) in NineDevice9_SetGammaRamp() argument 965 iSwapChain, Flags, pRamp); in NineDevice9_SetGammaRamp() 968 user_warn(!pRamp); in NineDevice9_SetGammaRamp() 970 if (pRamp && (iSwapChain < This->nswapchains)) { in NineDevice9_SetGammaRamp() 972 swap->gamma = *pRamp; in NineDevice9_SetGammaRamp() 973 ID3DPresent_SetGammaRamp(swap->present, pRamp, swap->params.hDeviceWindow); in NineDevice9_SetGammaRamp() 980 D3DGAMMARAMP *pRamp ) in NineDevice9_GetGammaRamp() argument 982 DBG("This=%p iSwapChain=%u pRamp=%p\n", This, iSwapChain, pRamp); in NineDevice9_GetGammaRamp() 985 user_warn(!pRamp); in NineDevice9_GetGammaRamp() 987 if (pRamp && (iSwapChain < This->nswapchains)) in NineDevice9_GetGammaRamp() [all …]
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D | device9.h | 295 const D3DGAMMARAMP *pRamp ); 300 D3DGAMMARAMP *pRamp );
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D | nine_lock.c | 733 const D3DGAMMARAMP *pRamp ) in LockDevice9_SetGammaRamp() argument 736 NineDevice9_SetGammaRamp(This, iSwapChain, Flags, pRamp); in LockDevice9_SetGammaRamp() 743 D3DGAMMARAMP *pRamp ) in LockDevice9_GetGammaRamp() argument 746 NineDevice9_GetGammaRamp(This, iSwapChain, pRamp); in LockDevice9_GetGammaRamp()
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/external/mesa3d/include/d3dadapter/ |
D | present.h | 89 HRESULT (WINAPI *SetGammaRamp)(ID3DPresent *This, const D3DGAMMARAMP *pRamp, HWND hWndOverride);
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/external/mesa3d/include/D3D9/ |
D | d3d9.h | 179 virtual void WINAPI SetGammaRamp(UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp) = 0; 180 virtual void WINAPI GetGammaRamp(UINT iSwapChain, D3DGAMMARAMP *pRamp) = 0; 767 …PI *SetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp); 768 void (WINAPI *GetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); 1018 … *SetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp); 1019 void (WINAPI *GetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DGAMMARAMP *pRamp);
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/external/swiftshader/include/Direct3D/ |
D | d3d8.h | 270 STDMETHOD_(void, SetGammaRamp)(THIS_ DWORD Flags,CONST D3DGAMMARAMP* pRamp) PURE; in DECLARE_INTERFACE_() 271 STDMETHOD_(void, GetGammaRamp)(THIS_ D3DGAMMARAMP* pRamp) PURE; in DECLARE_INTERFACE_()
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