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Searched refs:pStencilSample (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
Dbackend_sample.cpp102 uint8_t *pStencilSample = pStencilBuffer + RasterTileStencilOffset(sample); in BackendSampleRate() local
145 … psContext.vZ, pDepthSample, vCoverageMask, pStencilSample, &stencilPassMask); in BackendSampleRate()
153 … pDepthSample, depthPassMask, vCoverageMask, pStencilSample, stencilPassMask); in BackendSampleRate()
179 … psContext.vZ, pDepthSample, vCoverageMask, pStencilSample, &stencilPassMask); in BackendSampleRate()
187 … pDepthSample, depthPassMask, vCoverageMask, pStencilSample, stencilPassMask); in BackendSampleRate()
210 … pDepthSample, depthPassMask, vCoverageMask, pStencilSample, stencilPassMask); in BackendSampleRate()
Dbackend.cpp246 uint8_t *pStencilSample = pStencilBuffer + RasterTileStencilOffset(sample); in BackendNullPS() local
285 … psContext.vZ, pDepthSample, vCoverageMask, pStencilSample, &stencilPassMask); in BackendNullPS()
288 … pDepthSample, depthPassMask, vCoverageMask, pStencilSample, stencilPassMask); in BackendNullPS()
Dbackend_impl.h589 uint8_t * pStencilSample = pStencilBuffer + RasterTileStencilOffset(sample);
643 pStencilSample, &stencilPassMask[sample]);
650 …pDepthSample, depthPassMask[sample], vCoverageMask[sample], pStencilSample, stencilPassMask[sample…
1013 uint8_t * pStencilSample = pStencilBuffer + RasterTileStencilOffset(sample);
1016 …pDepthSample, depthMask, coverageMask, pStencilSample, PixelRateZTest.stencilPassMask[coverageSamp…