Searched refs:pTriBuffer (Results 1 – 4 of 4) sorted by relevance
/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/ |
D | rasterizer.cpp | 74 newWorkDesc.pTriBuffer = &newTriBuffer[0]; in RasterizeLine() 85 vX = _mm_load_ps(workDesc.pTriBuffer); in RasterizeLine() 86 vY = _mm_load_ps(workDesc.pTriBuffer + 4); in RasterizeLine() 87 vZ = _mm_load_ps(workDesc.pTriBuffer + 8); in RasterizeLine() 88 vRecipW = _mm_load_ps(workDesc.pTriBuffer + 12); in RasterizeLine() 283 uint32_t tileAlignedX = *(uint32_t*)workDesc.pTriBuffer; in RasterizeSimplePoint() 284 uint32_t tileAlignedY = *(uint32_t*)(workDesc.pTriBuffer + 1); in RasterizeSimplePoint() 285 float z = *(workDesc.pTriBuffer + 2); in RasterizeSimplePoint() 325 float x = *workDesc.pTriBuffer; in RasterizeTriPoint() 326 float y = *(workDesc.pTriBuffer + 1); in RasterizeTriPoint() [all …]
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D | binner.cpp | 1086 desc.pTriBuffer = (float*)pArena->AllocAligned(4 * 4 * sizeof(float), 16); in BinTrianglesImpl() 1088 SIMD128::store_ps(&desc.pTriBuffer[0], vHorizX[triIndex]); in BinTrianglesImpl() 1089 SIMD128::store_ps(&desc.pTriBuffer[4], vHorizY[triIndex]); in BinTrianglesImpl() 1090 SIMD128::store_ps(&desc.pTriBuffer[8], vHorizZ[triIndex]); in BinTrianglesImpl() 1091 SIMD128::store_ps(&desc.pTriBuffer[12], vHorizW[triIndex]); in BinTrianglesImpl() 1098 …ProcessUserClipDist<3>(state.backendState, pa, triIndex, &desc.pTriBuffer[12], desc.pUserClipBuffe… in BinTrianglesImpl() 1300 float *pTriBuffer = (float*)pArena->AllocAligned(4 * sizeof(float), 16); in BinPostSetupPointsImpl() local 1301 desc.pTriBuffer = pTriBuffer; in BinPostSetupPointsImpl() 1302 *(uint32_t*)pTriBuffer++ = aTileAlignedX[primIndex]; in BinPostSetupPointsImpl() 1303 *(uint32_t*)pTriBuffer++ = aTileAlignedY[primIndex]; in BinPostSetupPointsImpl() [all …]
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D | rasterizer_impl.h | 864 vX = _mm_load_ps(workDesc.pTriBuffer); 865 vY = _mm_load_ps(workDesc.pTriBuffer + 4); 866 vZ = _mm_load_ps(workDesc.pTriBuffer + 8); 867 vRecipW = _mm_load_ps(workDesc.pTriBuffer + 12); 946 float *pRecipW = workDesc.pTriBuffer + 12; 977 triDesc.Z[2] += ComputeDepthBias(&rastState, &triDesc, workDesc.pTriBuffer + 8);
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D | context.h | 95 float *pTriBuffer; member
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