Searched refs:packed_length (Results 1 – 1 of 1) sorted by relevance
162 uint32 packed_length; in ParseFloatList() local163 if (!stream.ReadVarint32(&packed_length)) return false; in ParseFloatList()164 auto packed_limit = stream.PushLimit(packed_length); in ParseFloatList()175 float_list->resize(initial_size + packed_length / kNumFloatBytes); in ParseFloatList()181 packed_length); in ParseFloatList()224 uint32 packed_length; in ParseInt64List() local225 if (!stream.ReadVarint32(&packed_length)) return false; in ParseInt64List()226 auto packed_limit = stream.PushLimit(packed_length); in ParseInt64List()1628 uint32 packed_length; in ParseFloatFeature() local1630 !stream->ReadVarint32(&packed_length)) { in ParseFloatFeature()[all …]