Home
last modified time | relevance | path

Searched refs:parse_program_resource_name (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/compiler/glsl/
Dprogram.h60 parse_program_resource_name(const GLchar *name,
Dlink_varyings.cpp901 long subscript = parse_program_resource_name(input, &base_name_end); in init()
Dlinker.cpp496 parse_program_resource_name(const GLchar *name, in parse_program_resource_name() function
/external/mesa3d/src/mesa/main/
Dshader_query.cpp512 idx = parse_program_resource_name(name, &out_base_name_end); in valid_array_index()