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/external/swiftshader/third_party/subzero/tests_lit/asan_tests/
Derrors.ll6 ; RUN: llvm-as %s -o - | pnacl-freeze > %t.pexe && %S/../../pydir/szbuild.py \
8 ; RUN: %t.pexe -o %t && %t 2>&1 | FileCheck --check-prefix=LOCAL-LOAD %s
9 ; RUN: llvm-as %s -o - | pnacl-freeze > %t.pexe && %S/../../pydir/szbuild.py \
11 ; RUN: %t.pexe -o %t && %t 2>&1 | FileCheck --check-prefix=LOCAL-LOAD %s
14 ; RUN: llvm-as %s -o - | pnacl-freeze > %t.pexe && %S/../../pydir/szbuild.py \
16 ; RUN: %t.pexe -o %t && %t 1 2>&1 | FileCheck --check-prefix=LOCAL-LOAD %s
17 ; RUN: llvm-as %s -o - | pnacl-freeze > %t.pexe && %S/../../pydir/szbuild.py \
19 ; RUN: %t.pexe -o %t && %t 1 2>&1 | FileCheck --check-prefix=LOCAL-LOAD %s
22 ; RUN: llvm-as %s -o - | pnacl-freeze > %t.pexe && %S/../../pydir/szbuild.py \
24 ; RUN: %t.pexe -o %t && %t 1 2 2>&1 | FileCheck --check-prefix=LOCAL-LOAD %s
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Dquarantine.ll6 ; RUN: llvm-as %s -o - | pnacl-freeze > %t.pexe && %S/../../pydir/szbuild.py \
8 ; RUN: %t.pexe -o %t && %t 2>&1 | FileCheck --check-prefix=LOAD %s
9 ; RUN: llvm-as %s -o - | pnacl-freeze > %t.pexe && %S/../../pydir/szbuild.py \
11 ; RUN: %t.pexe -o %t && %t 2>&1 | FileCheck --check-prefix=LOAD %s
14 ; RUN: llvm-as %s -o - | pnacl-freeze > %t.pexe && %S/../../pydir/szbuild.py \
16 ; RUN: %t.pexe -o %t && %t 1 2>&1 | FileCheck --check-prefix=STORE %s
17 ; RUN: llvm-as %s -o - | pnacl-freeze > %t.pexe && %S/../../pydir/szbuild.py \
19 ; RUN: %t.pexe -o %t && %t 1 2>&1 | FileCheck --check-prefix=STORE %s
22 ; RUN: llvm-as %s -o - | pnacl-freeze > %t.pexe && %S/../../pydir/szbuild.py \
24 ; RUN: %t.pexe -o %t && %t 1 2 2>&1 | FileCheck --check-prefix=NONE %s \
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Ddoublefree.ll5 ; RUN: llvm-as %s -o - | pnacl-freeze > %t.pexe && %S/../../pydir/szbuild.py \
7 ; RUN: %t.pexe -o %t && %t 2>&1 | FileCheck --check-prefix=ERR %s
8 ; RUN: llvm-as %s -o - | pnacl-freeze > %t.pexe && %S/../../pydir/szbuild.py \
10 ; RUN: %t.pexe -o %t && %t 2>&1 | FileCheck --check-prefix=ERR %s
Dwideloads.ll6 ; RUN: llvm-as %s -o - | pnacl-freeze > %t.pexe && %S/../../pydir/szbuild.py \
8 ; RUN: %t.pexe -o %t && %t | FileCheck %s --check-prefix=WIDE --allow-empty
11 ; RUN: llvm-as %s -o - | pnacl-freeze > %t.pexe && %S/../../pydir/szbuild.py \
13 ; RUN: %t.pexe -o %t && %t 1 2>&1 | FileCheck %s --check-prefix=NOWIDE
Drealloc_shrink.ll5 ; RUN: llvm-as %s -o - | pnacl-freeze > %t.pexe && %S/../../pydir/szbuild.py \
7 ; RUN: %t.pexe -o %t && %t 2>&1 | FileCheck %s
/external/swiftshader/third_party/subzero/docs/
DASAN.rst8 AddressSanitizer is only supported on native builds of .pexe files and cannot be
12 to various functions such as malloc() and free(), and as such the .pexe file
14 will not complain if it is told to translate a .pexe file with its symbols
27 sz-clang.py -fsanitize-address -o hello.nonfinal.pexe hello.c
28 pnacl-finalize --no-strip-syms -o hello.pexe hello.nonfinal.pexe
29 pnacl-sz -fsanitize-address -filetype=obj -o hello.o hello.pexe
32 AddressSanitizer runtime to work correctly. A .pexe file can be compiled with
36 pydir/szbuild.py --fsanitize-address hello.pexe
41 Since AddressSanitizer is implemented only in Subzero, the target .pexe may
DREADME.rst71 The ``pnacl-sz`` program parses a pexe or an LLVM bitcode file and translates it
78 ../pnacl-sz ./path/to/<file>.pexe
158 There is a helper script, ``pydir/szbuild.py``, that translates a finalized pexe
165 debugging mode, the pexe is translated using both Subzero and ``llc``, and the
175 pexe files have been built. (Note: for working with Spec2K and other pexes,
176 it's helpful to finalize the pexe using ``--no-strip-syms``, to preserve the
DDESIGN.rst10 bitcode (a ``.pexe`` file), using as much architecture-neutral optimization as
11 possible. The ``.pexe`` file is downloaded to the user's browser where the
12 PNaCl translator (a component of Chrome) compiles the ``.pexe`` file to
33 speed, or the ``.pexe`` file is already cached while the translated binary was
55 | Parse .pexe file | Parse .pexe file |
92 We'd like to be able to translate a ``.pexe`` file as fast as download speed.
97 ``.pexe`` file could be compressed to 50% on the web server using gzip transport
116 developer environment. The ``.pexe`` file reflects these optimizations. For
136 some of LLVM's bitcode decoding code (for binary-format ``.pexe`` files), again
147 ``.pexe`` files can lead to the translator process holding hundreds of MB of
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/external/swiftshader/third_party/subzero/pydir/
Dszbuild.py268 pexe = args.pexe
270 ProcessPexe(args, pexe, exe)
272 def ProcessPexe(args, pexe, exe): argument
273 [pexe_base, ext] = os.path.splitext(pexe)
275 pexe_base = pexe
278 pexe = pipes.quote(pexe)
314 NewerThanOrNotThere(pexe, obj_llc) or
334 [pexe],
346 NewerThanOrNotThere(pexe, obj_sz) or
365 [pexe],
/external/swiftshader/third_party/subzero/
DREADME.rst71 The ``pnacl-sz`` program parses a pexe or an LLVM bitcode file and translates it
78 ../pnacl-sz ./path/to/<file>.pexe
158 There is a helper script, ``pydir/szbuild.py``, that translates a finalized pexe
165 debugging mode, the pexe is translated using both Subzero and ``llc``, and the
175 pexe files have been built. (Note: for working with Spec2K and other pexes,
176 it's helpful to finalize the pexe using ``--no-strip-syms``, to preserve the
DMakefile.standalone420 %.pexe : %.nonfinal.pexe
442 $(SB_OBJDIR)/pnacl-sz.nonfinal.pexe: $(SB_OBJS)
445 $(SBB_OBJDIR)/pnacl-sz.nonfinal.pexe: $(SBB_OBJS)
449 $(SB_OBJDIR)/pnacl-sz.x8632.nexe: $(SB_OBJDIR)/pnacl-sz.pexe
452 $(SB_OBJDIR)/pnacl-sz.x8664.nexe: $(SB_OBJDIR)/pnacl-sz.pexe
455 $(SBB_OBJDIR)/pnacl_public_x86_32_pnacl_sz_nexe: $(SBB_OBJDIR)/pnacl-sz.pexe
458 $(SBB_OBJDIR)/pnacl_public_x86_64_pnacl_sz_nexe: $(SBB_OBJDIR)/pnacl-sz.pexe
672 SPEC_SAMPLE_PEXE = $(NACL_ROOT)/tests/spec2k/176.gcc/gcc.opt.stripped.pexe
DDESIGN.rst10 bitcode (a ``.pexe`` file), using as much architecture-neutral optimization as
11 possible. The ``.pexe`` file is downloaded to the user's browser where the
12 PNaCl translator (a component of Chrome) compiles the ``.pexe`` file to
33 speed, or the ``.pexe`` file is already cached while the translated binary was
55 | Parse .pexe file | Parse .pexe file |
92 We'd like to be able to translate a ``.pexe`` file as fast as download speed.
97 ``.pexe`` file could be compressed to 50% on the web server using gzip transport
116 developer environment. The ``.pexe`` file reflects these optimizations. For
136 some of LLVM's bitcode decoding code (for binary-format ``.pexe`` files), again
147 ``.pexe`` files can lead to the translator process holding hundreds of MB of
[all …]