Searched refs:playerBufferFrameCount (Results 1 – 7 of 7) sorted by relevance
/external/drrickorang/LoopbackApp/app/src/main/cpp/lb2/ |
D | sound_system_aaudio.cpp | 213 PerformanceMode performanceMode, int *samplingRate, int *playerBufferFrameCount); 258 PerformanceMode performanceMode, int *samplingRate, int *playerBufferFrameCount) { in probeDefaults() argument 264 *playerBufferFrameCount = calculateBufferSizeInFrames( in probeDefaults() 451 int *playerBufferFrameCount, int *recorderBufferFrameCount) { in probeDefaultSettings() argument 455 && mImpl->player.probeDefaults(performanceMode, samplingRate, playerBufferFrameCount); in probeDefaultSettings()
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D | loopback2.cpp | 37 int *playerBufferFrameCount, int *recorderBufferFrameCount) { in lb2ComputeDefaultSettings() argument 40 samplingRate, playerBufferFrameCount, recorderBufferFrameCount) ? in lb2ComputeDefaultSettings()
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D | sound_system_aaudio.h | 37 int *playerBufferFrameCount, int *recorderBufferFrameCount) override;
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D | loopback2.h | 27 int *playerBufferFrameCount, int *recorderBufferFrameCount);
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/external/drrickorang/LoopbackApp/app/src/main/cpp/ |
D | jni_native.c | 42 int samplingRate, playerBufferFrameCount, recorderBufferFrameCount; in Java_org_drrickorang_loopback_NativeAudioThread_nativeComputeDefaultSettings() local 44 &playerBufferFrameCount, &recorderBufferFrameCount) == STATUS_SUCCESS) { in Java_org_drrickorang_loopback_NativeAudioThread_nativeComputeDefaultSettings() 49 playerBufferFrameCount * bytesPerFrame, in Java_org_drrickorang_loopback_NativeAudioThread_nativeComputeDefaultSettings()
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D | loopback_sles.h | 27 int *playerBufferFrameCount, int *recorderBufferFrameCount);
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D | loopback.h | 58 int *playerBufferFrameCount, int *recorderBufferFrameCount);
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