Searched refs:poc_shader_version_310es (Results 1 – 1 of 1) sorted by relevance
40 const char* poc_shader_version_310es = "#version 310 es\n\n"; variable270 vertexColor = std::string(poc_shader_version_310es); in test()296 std::string vertexTexture = std::string(poc_shader_version_310es) + poc_vertexTexture; in test()297 std::string fragmentTexture = std::string(poc_shader_version_310es) + poc_fragmentTexture; in test()