Searched refs:pointInclusive (Results 1 – 1 of 1) sorted by relevance
317 bool pointInclusive; // would a point in this corner intersect with the region in doesLineSegmentExitDiamond() member358 const bool startIsInside = corners[ndx].pointInclusive || p != line.m_v0; in doesLineSegmentExitDiamond()359 const bool endIsOutside = !corners[ndx].pointInclusive || p != line.m_v1; in doesLineSegmentExitDiamond()