Searched refs:prim_to_hw_prim (Results 1 – 1 of 1) sorted by relevance
103 static const GLuint prim_to_hw_prim[GL_TRIANGLE_STRIP_ADJACENCY+1] = { variable123 assert(mode < ARRAY_SIZE(prim_to_hw_prim)); in get_hw_prim_for_gl_prim()124 return prim_to_hw_prim[mode]; in get_hw_prim_for_gl_prim()