Searched refs:primitiveNumber (Results 1 – 5 of 5) sorted by relevance
/external/swiftshader/src/Shader/ |
D | VertexRoutine.hpp | 67 …void transformFeedback(const Pointer<Byte> &vertex, const UInt &primitiveNumber, const UInt &index…
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D | VertexRoutine.cpp | 49 UInt primitiveNumber = *Pointer<UInt>(task + OFFSET(VertexTask, primitiveStart)); in generate() local 79 transformFeedback(vertex, primitiveNumber, indexInPrimitive); in generate() 84 primitiveNumber++; in generate() 755 …void VertexRoutine::transformFeedback(const Pointer<Byte> &vertex, const UInt &primitiveNumber, co… in transformFeedback() argument 759 UInt tOffset = primitiveNumber * state.verticesPerPrimitive + indexInPrimitive; in transformFeedback()
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/external/swiftshader/src/Pipeline/ |
D | VertexRoutine.hpp | 67 …void transformFeedback(const Pointer<Byte> &vertex, const UInt &primitiveNumber, const UInt &index…
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D | VertexRoutine.cpp | 49 UInt primitiveNumber = *Pointer<UInt>(task + OFFSET(VertexTask, primitiveStart)); in generate() local 79 transformFeedback(vertex, primitiveNumber, indexInPrimitive); in generate() 84 primitiveNumber++; in generate() 723 …void VertexRoutine::transformFeedback(const Pointer<Byte> &vertex, const UInt &primitiveNumber, co… in transformFeedback() argument 727 UInt tOffset = primitiveNumber * state.verticesPerPrimitive + indexInPrimitive; in transformFeedback()
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/external/deqp/external/vulkancts/modules/vulkan/multiview/ |
D | vktMultiViewRenderTests.cpp | 2674 const deUint32 primitiveNumber = drawNdx + subpassNdx % m_squareCount; in draw() local 2675 const deUint32 firstVertex = primitiveNumber * m_verticesPerPrimitive; in draw() 2688 m_occlusionExpectedValues.push_back(m_occlusionObjectPixelsCount[primitiveNumber]); in draw() 2861 const deUint32 primitiveNumber = drawNdx + subpassNdx % m_squareCount; in drawClears() local 2863 clear(*m_cmdBuffer, m_quarters[primitiveNumber], m_colorTable[4 + primitiveNumber]); in drawClears()
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