Searched refs:processor_type (Results 1 – 6 of 6) sorted by relevance
67 unsigned processor_type; member
186 if (shader->shader.processor_type == PIPE_SHADER_VERTEX) { in r600_pipe_shader_create()191 use_sb &= (shader->shader.processor_type != PIPE_SHADER_TESS_CTRL); in r600_pipe_shader_create()192 use_sb &= (shader->shader.processor_type != PIPE_SHADER_TESS_EVAL); in r600_pipe_shader_create()193 use_sb &= (shader->shader.processor_type != PIPE_SHADER_COMPUTE); in r600_pipe_shader_create()241 switch (shader->shader.processor_type) { in r600_pipe_shader_create()3141 shader->processor_type = ctx.type; in r600_shader_from_tgsi()3142 ctx.bc->type = shader->processor_type; in r600_shader_from_tgsi()
150 u8 processor_type; member
231 TimedThreadApiProcessor(ProcessorType processor_type, in TimedThreadApiProcessor() argument251 processor_type_(processor_type), in TimedThreadApiProcessor()
206 t->processor_type = SMBIOS_PROCESSOR_TYPE_CENTRAL; in smbios_write_type4()
124 ProcessorType processor_type) { in AddPacketProcessor() argument126 switch (processor_type) { in AddPacketProcessor()