Searched refs:punkConnection (Results 1 – 1 of 1) sorted by relevance
22 CComPtr<IUnknown> punkConnection = m_vec.GetAt(iConnection); in Fire_DomainFound() local25 IDispatch * pConnection = static_cast<IDispatch *>(punkConnection.p); in Fire_DomainFound()51 CComPtr<IUnknown> punkConnection = m_vec.GetAt(iConnection); in Fire_DomainLost() local54 IDispatch * pConnection = static_cast<IDispatch *>(punkConnection.p); in Fire_DomainLost()80 CComPtr<IUnknown> punkConnection = m_vec.GetAt(iConnection); in Fire_ServiceFound() local83 IDispatch * pConnection = static_cast<IDispatch *>(punkConnection.p); in Fire_ServiceFound()113 CComPtr<IUnknown> punkConnection = m_vec.GetAt(iConnection); in Fire_ServiceLost() local116 IDispatch * pConnection = static_cast<IDispatch *>(punkConnection.p); in Fire_ServiceLost()146 CComPtr<IUnknown> punkConnection = m_vec.GetAt(iConnection); in Fire_ServiceResolved() local149 IDispatch * pConnection = static_cast<IDispatch *>(punkConnection.p); in Fire_ServiceResolved()[all …]