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/external/mesa3d/src/compiler/glsl/
Dbuiltin_int64.h137 ir_expression *const r0022 = lshift(swizzle_x(r000D), r0017); in udivmod64() local
138 body.emit(assign(r000C, sub(swizzle_y(r000C), r0022), 0x02)); in udivmod64()