Searched refs:r600_pipe_compute (Results 1 – 3 of 3) sorted by relevance
100 static void evergreen_set_rat(struct r600_pipe_compute *pipe, in evergreen_set_rat()410 struct r600_pipe_compute *shader = CALLOC_STRUCT(r600_pipe_compute); in evergreen_create_compute_state()452 struct r600_pipe_compute *shader = state; in evergreen_delete_compute_state()476 struct r600_pipe_compute *cstate = (struct r600_pipe_compute *)state; in evergreen_bind_compute_state()480 rctx->cs_shader_state.shader = (struct r600_pipe_compute *)state; in evergreen_bind_compute_state()490 rctx->cs_shader_state.shader = (struct r600_pipe_compute *)state; in evergreen_bind_compute_state()508 struct r600_pipe_compute *shader = rctx->cs_shader_state.shader; in evergreen_compute_upload_input()578 struct r600_pipe_compute *shader = rctx->cs_shader_state.shader; in evergreen_emit_dispatch()834 struct r600_pipe_compute *shader = state->shader; in evergreen_emit_cs_shader()871 struct r600_pipe_compute *shader = rctx->cs_shader_state.shader; in evergreen_launch_grid()
33 struct r600_pipe_compute { struct
203 struct r600_pipe_compute *shader;