Searched refs:randomState (Results 1 – 1 of 1) sorted by relevance
248 int randomState = *pRandomState; in GenerateRandomVector() local254 randomState = in GenerateRandomVector()255 (((INT64)1664525 * randomState) + (INT64)1013904223) & 0xFFFFFFFF; in GenerateRandomVector()256 nrg_m = fPow2AddDiv2(nrg_m, (FIXP_DBL)randomState >> GEN_NOISE_NRG_SCALE); in GenerateRandomVector()257 *ptr++ = (FIXP_DBL)randomState; in GenerateRandomVector()270 *pRandomState = randomState; in GenerateRandomVector()