Searched refs:reallyTightQuad (Results 1 – 2 of 2) sorted by relevance
68 SkPath* reallyTightQuad = &fPaths.push_back(); in onOnceBeforeDraw() local69 reallyTightQuad->moveTo(0, -1 * SK_Scalar1); in onOnceBeforeDraw()70 reallyTightQuad->quadTo(SkIntToScalar(100), SkIntToScalar(100), -1 * SK_Scalar1, 0); in onOnceBeforeDraw()