Searched refs:refTexAccess (Results 1 – 2 of 2) sorted by relevance
/external/deqp/modules/gles31/functional/ |
D | es31fOpaqueTypeIndexingTests.cpp | 498 const tcu::PixelBufferAccess refTexAccess (texFormat, numSamplers, 1, 1, &texData[0]); in iterate() local 521 fillTextureData(refTexAccess, rnd); in iterate() 604 …const float reference = refTexAccess.sample2DCompare(refSampler, tcu::Sampler::NEAREST, coord, (f… in iterate() 632 const tcu::Vec4 reference = refTexAccess.getPixel(texNdx, 0); in iterate() 647 const tcu::UVec4 reference = refTexAccess.getPixelUint(texNdx, 0); in iterate()
|
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
D | vktOpaqueTypeIndexingTests.cpp | 666 const tcu::PixelBufferAccess refTexAccess (texFormat, numSamplers, 1, 1, &texData[0]); in iterate() local 723 fillTextureData(refTexAccess, rnd); in iterate() 892 …const float reference = refTexAccess.sample2DCompare(refSampler, tcu::Sampler::NEAREST, coord, (f… in iterate() 920 const tcu::Vec4 reference = refTexAccess.getPixel(texNdx, 0); in iterate() 935 const tcu::UVec4 reference = refTexAccess.getPixelUint(texNdx, 0); in iterate()
|