/external/swiftshader/src/OpenGL/libEGL/ |
D | Config.cpp | 39 … displayFormat, EGLint minInterval, EGLint maxInterval, sw::Format renderTargetFormat, sw::Format … in Config() argument 40 …: mRenderTargetFormat(renderTargetFormat), mDepthStencilFormat(depthStencilFormat), mMultiSample(m… in Config() 48 switch(renderTargetFormat) in Config() 116 UNREACHABLE(renderTargetFormat); in Config() 193 mFramebufferTargetAndroid = (displayFormat == renderTargetFormat) ? EGL_TRUE : EGL_FALSE; in Config() 331 …Format, EGLint minSwapInterval, EGLint maxSwapInterval, sw::Format renderTargetFormat, sw::Format … in add() argument 333 …Config conformantConfig(displayFormat, minSwapInterval, maxSwapInterval, renderTargetFormat, depth… in add()
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D | Config.h | 35 …Format, EGLint minSwapInterval, EGLint maxSwapInterval, sw::Format renderTargetFormat, sw::Format … 93 …Format, EGLint minSwapInterval, EGLint maxSwapInterval, sw::Format renderTargetFormat, sw::Format …
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D | Display.cpp | 188 for(sw::Format renderTargetFormat : renderTargetFormats) in initialize() local 192 …configSet.add(currentDisplayFormat, mMinSwapInterval, mMaxSwapInterval, renderTargetFormat, depthS… in initialize()
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/external/swiftshader/src/D3D9/ |
D | Direct3D9Ex.cpp | 183 …adapter, D3DDEVTYPE deviceType, D3DFORMAT adapterFormat, D3DFORMAT renderTargetFormat, D3DFORMAT d… in CheckDepthStencilMatch() argument 185 …RMAT depthStencilFormat = %d", adapter, deviceType, adapterFormat, renderTargetFormat, depthStenci… in CheckDepthStencilMatch() 187 …return Direct3D9::CheckDepthStencilMatch(adapter, deviceType, adapterFormat, renderTargetFormat, d… in CheckDepthStencilMatch()
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D | Direct3D9.hpp | 49 …adapter, D3DDEVTYPE deviceType, D3DFORMAT adapterFormat, D3DFORMAT renderTargetFormat, D3DFORMAT d…
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D | Direct3D9Ex.hpp | 49 …adapter, D3DDEVTYPE deviceType, D3DFORMAT adapterFormat, D3DFORMAT renderTargetFormat, D3DFORMAT d…
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D | Direct3D9.cpp | 192 …adapter, D3DDEVTYPE deviceType, D3DFORMAT adapterFormat, D3DFORMAT renderTargetFormat, D3DFORMAT d… in CheckDepthStencilMatch() argument 194 …RMAT depthStencilFormat = %d", adapter, deviceType, adapterFormat, renderTargetFormat, depthStenci… in CheckDepthStencilMatch() 202 …return d3d9->CheckDepthStencilMatch(adapter, deviceType, adapterFormat, renderTargetFormat, depthS… in CheckDepthStencilMatch() 206 …return CheckDepthStencilMatch(adapter, D3DDEVTYPE_HAL, adapterFormat, renderTargetFormat, depthSte… in CheckDepthStencilMatch()
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/external/swiftshader/src/D3D8/ |
D | Direct3D8.hpp | 41 …adapter, D3DDEVTYPE deviceType, D3DFORMAT adapterFormat, D3DFORMAT renderTargetFormat, D3DFORMAT d…
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D | Direct3D8.cpp | 124 …adapter, D3DDEVTYPE deviceType, D3DFORMAT adapterFormat, D3DFORMAT renderTargetFormat, D3DFORMAT d… in CheckDepthStencilMatch() argument 134 …return d3d8->CheckDepthStencilMatch(adapter, deviceType, adapterFormat, renderTargetFormat, depthS… in CheckDepthStencilMatch() 138 …return CheckDepthStencilMatch(adapter, D3DDEVTYPE_HAL, adapterFormat, renderTargetFormat, depthSte… in CheckDepthStencilMatch()
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