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Searched refs:rowMask (Results 1 – 4 of 4) sorted by relevance

/external/skqp/src/core/
DSkAAClip.cpp2132 SkMask rowMask; in blitMask() local
2133 rowMask.fFormat = SkMask::k3D_Format == mask->fFormat ? SkMask::kA8_Format : mask->fFormat; in blitMask()
2134 rowMask.fBounds.fLeft = clip.fLeft; in blitMask()
2135 rowMask.fBounds.fRight = clip.fRight; in blitMask()
2136 rowMask.fRowBytes = mask->fRowBytes; // doesn't matter, since our height==1 in blitMask()
2137 rowMask.fImage = (uint8_t*)fScanlineScratch; in blitMask()
2151 mergeProc(src, width, row, initialCount, rowMask.fImage); in blitMask()
2152 rowMask.fBounds.fTop = y; in blitMask()
2153 rowMask.fBounds.fBottom = y + 1; in blitMask()
2154 fBlitter->blitMask(rowMask, rowMask.fBounds); in blitMask()
/external/skia/src/core/
DSkAAClip.cpp2132 SkMask rowMask; in blitMask() local
2133 rowMask.fFormat = SkMask::k3D_Format == mask->fFormat ? SkMask::kA8_Format : mask->fFormat; in blitMask()
2134 rowMask.fBounds.fLeft = clip.fLeft; in blitMask()
2135 rowMask.fBounds.fRight = clip.fRight; in blitMask()
2136 rowMask.fRowBytes = mask->fRowBytes; // doesn't matter, since our height==1 in blitMask()
2137 rowMask.fImage = (uint8_t*)fScanlineScratch; in blitMask()
2151 mergeProc(src, width, row, initialCount, rowMask.fImage); in blitMask()
2152 rowMask.fBounds.fTop = y; in blitMask()
2153 rowMask.fBounds.fBottom = y + 1; in blitMask()
2154 fBlitter->blitMask(rowMask, rowMask.fBounds); in blitMask()
/external/mesa3d/src/gallium/drivers/softpipe/
Dsp_setup.c1415 uint rowMask = 0xf; in sp_setup_point() local
1418 rowMask &= (MASK_BOTTOM_LEFT | MASK_BOTTOM_RIGHT); in sp_setup_point()
1422 rowMask &= (MASK_TOP_LEFT | MASK_TOP_RIGHT); in sp_setup_point()
1426 uint mask = rowMask; in sp_setup_point()
/external/mesa3d/src/mesa/swrast/
Ds_texfilter.c1425 const GLint rowMask = img->Height - 1; in opt_sample_rgb_2d() local
1439 GLint j = IFLOOR(texcoords[k][1] * height) & rowMask; in opt_sample_rgb_2d()
1470 const GLint rowMask = img->Height - 1; in opt_sample_rgba_2d() local
1484 const GLint row = IFLOOR(texcoords[i][1] * height) & rowMask; in opt_sample_rgba_2d()