Searched refs:rowVecIn (Results 1 – 2 of 2) sorted by relevance
/external/deqp/modules/gles3/functional/ |
D | es3fShaderMatrixTests.cpp | 1902 …ShaderInput rowVecIn (op == OP_DIV ? INPUTTYPE_UNIFORM : INPUTTYPE_DYNAMIC, rowVecType, precision); in init() local 1905 …ase(m_context, (vecMatName + "_vertex").c_str(), "Vector-matrix case", rowVecIn, matIn, op, true)… in init() 1906 …se(m_context, (vecMatName + "_fragment").c_str(), "Vector-matrix case", rowVecIn, matIn, op, false… in init()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderMatrixTests.cpp | 2090 …ShaderInput rowVecIn (op == OP_DIV ? INPUTTYPE_UNIFORM : INPUTTYPE_DYNAMIC, rowVecType, precision); in init() local 2093 …ase(m_testCtx, (vecMatName + "_vertex").c_str(), "Vector-matrix case", rowVecIn, matIn, op, true)… in init() 2094 …se(m_testCtx, (vecMatName + "_fragment").c_str(), "Vector-matrix case", rowVecIn, matIn, op, false… in init()
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