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Searched refs:rp_begin (Results 1 – 1 of 1) sorted by relevance

/external/vulkan-validation-layers/tests/
Dlayer_validation_tests.cpp6790 …VkRenderPassBeginInfo rp_begin = {VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO, nullptr, rp2, fb, {{0,… in TEST_F() local
6792 …TestRenderPassBegin(m_errorMonitor, m_device->device(), m_commandBuffer->handle(), &rp_begin, fals… in TEST_F()
6891 …VkRenderPassBeginInfo rp_begin = {VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO, nullptr, rp, fb, {{0, … in TEST_F() local
6898 rp_begin.renderPass = rp_invalid; in TEST_F()
6899 …TestRenderPassBegin(m_errorMonitor, m_device->device(), m_commandBuffer->handle(), &rp_begin, rp2S… in TEST_F()
6909 rp_begin.renderPass = rp_invalid; in TEST_F()
6911 …TestRenderPassBegin(m_errorMonitor, m_device->device(), m_commandBuffer->handle(), &rp_begin, rp2S… in TEST_F()
6920 rp_begin.renderPass = rp_invalid; in TEST_F()
6922 …TestRenderPassBegin(m_errorMonitor, m_device->device(), m_commandBuffer->handle(), &rp_begin, rp2S… in TEST_F()
6930 rp_begin.renderPass = rp_invalid; in TEST_F()
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