/external/deqp/modules/gles31/functional/ |
D | es31fNegativePreciseTests.cpp | 53 static const glu::ShaderType s_shaderTypes[] = variable 166 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(s_shaderTypes); ++ndx) in precise_as_variable_name() 168 if (ctx.isShaderSupported(s_shaderTypes[ndx])) in precise_as_variable_name() 169 generateAndVerifyShader(ctx, s_shaderTypes[ndx], TEST_PRECISE_AS_VARIABLE_NAME); in precise_as_variable_name() 181 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(s_shaderTypes); ++ndx) in precise_as_function_name() 183 if (ctx.isShaderSupported(s_shaderTypes[ndx])) in precise_as_function_name() 184 generateAndVerifyShader(ctx, s_shaderTypes[ndx], TEST_PRECISE_AS_FUNCTION_NAME); in precise_as_function_name() 196 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(s_shaderTypes); ++ndx) in precise_as_function_argument() 198 if (ctx.isShaderSupported(s_shaderTypes[ndx])) in precise_as_function_argument() 199 generateAndVerifyShader(ctx, s_shaderTypes[ndx], TEST_PRECISE_AS_ARGUMENT_NAME); in precise_as_function_argument()
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/external/deqp/modules/gles2/functional/ |
D | es2fShaderIndexingTests.cpp | 1003 static const ShaderType s_shaderTypes[] = in init() local 1050 for (int shaderTypeNdx = 0; shaderTypeNdx < DE_LENGTH_OF_ARRAY(s_shaderTypes); shaderTypeNdx++) in init() 1052 ShaderType shaderType = s_shaderTypes[shaderTypeNdx]; in init() 1078 for (int shaderTypeNdx = 0; shaderTypeNdx < DE_LENGTH_OF_ARRAY(s_shaderTypes); shaderTypeNdx++) in init() 1080 ShaderType shaderType = s_shaderTypes[shaderTypeNdx]; in init() 1114 for (int shaderTypeNdx = 0; shaderTypeNdx < DE_LENGTH_OF_ARRAY(s_shaderTypes); shaderTypeNdx++) in init() 1116 ShaderType shaderType = s_shaderTypes[shaderTypeNdx]; in init() 1150 for (int shaderTypeNdx = 0; shaderTypeNdx < DE_LENGTH_OF_ARRAY(s_shaderTypes); shaderTypeNdx++) in init() 1152 ShaderType shaderType = s_shaderTypes[shaderTypeNdx]; in init()
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D | es2fShaderLoopTests.cpp | 1268 static const ShaderType s_shaderTypes[] = in init() local 1304 for (int shaderTypeNdx = 0; shaderTypeNdx < DE_LENGTH_OF_ARRAY(s_shaderTypes); shaderTypeNdx++) in init() 1306 ShaderType shaderType = s_shaderTypes[shaderTypeNdx]; in init() 1327 for (int shaderTypeNdx = 0; shaderTypeNdx < DE_LENGTH_OF_ARRAY(s_shaderTypes); shaderTypeNdx++) in init() 1329 ShaderType shaderType = s_shaderTypes[shaderTypeNdx]; in init()
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D | es2fShaderOperatorTests.cpp | 1194 static const ShaderType s_shaderTypes[] = in init() local 1280 … for (int shaderTypeNdx = 0; shaderTypeNdx < DE_LENGTH_OF_ARRAY(s_shaderTypes); shaderTypeNdx++) in init() 1282 ShaderType shaderType = s_shaderTypes[shaderTypeNdx]; in init() 1432 for (int shaderTypeNdx = 0; shaderTypeNdx < DE_LENGTH_OF_ARRAY(s_shaderTypes); shaderTypeNdx++) in init() 1434 ShaderType shaderType = s_shaderTypes[shaderTypeNdx]; in init() 1495 for (int shaderTypeNdx = 0; shaderTypeNdx < DE_LENGTH_OF_ARRAY(s_shaderTypes); shaderTypeNdx++) in init() 1497 ShaderType shaderType = s_shaderTypes[shaderTypeNdx]; in init()
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderIndexingTests.cpp | 969 static const ShaderType s_shaderTypes[] = in init() local 1016 for (int shaderTypeNdx = 0; shaderTypeNdx < DE_LENGTH_OF_ARRAY(s_shaderTypes); shaderTypeNdx++) in init() 1018 ShaderType shaderType = s_shaderTypes[shaderTypeNdx]; in init() 1044 for (int shaderTypeNdx = 0; shaderTypeNdx < DE_LENGTH_OF_ARRAY(s_shaderTypes); shaderTypeNdx++) in init() 1046 ShaderType shaderType = s_shaderTypes[shaderTypeNdx]; in init() 1080 for (int shaderTypeNdx = 0; shaderTypeNdx < DE_LENGTH_OF_ARRAY(s_shaderTypes); shaderTypeNdx++) in init() 1082 ShaderType shaderType = s_shaderTypes[shaderTypeNdx]; in init() 1122 for (int shaderTypeNdx = 0; shaderTypeNdx < DE_LENGTH_OF_ARRAY(s_shaderTypes); shaderTypeNdx++) in init() 1124 ShaderType shaderType = s_shaderTypes[shaderTypeNdx]; in init()
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D | es3fShaderLoopTests.cpp | 1144 static const ShaderType s_shaderTypes[] = in init() local 1180 for (int shaderTypeNdx = 0; shaderTypeNdx < DE_LENGTH_OF_ARRAY(s_shaderTypes); shaderTypeNdx++) in init() 1182 ShaderType shaderType = s_shaderTypes[shaderTypeNdx]; in init() 1203 for (int shaderTypeNdx = 0; shaderTypeNdx < DE_LENGTH_OF_ARRAY(s_shaderTypes); shaderTypeNdx++) in init() 1205 ShaderType shaderType = s_shaderTypes[shaderTypeNdx]; in init()
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D | es3fShaderOperatorTests.cpp | 1824 static const ShaderType s_shaderTypes[] = in init() local 1918 … for (int shaderTypeNdx = 0; shaderTypeNdx < DE_LENGTH_OF_ARRAY(s_shaderTypes); shaderTypeNdx++) in init() 1920 ShaderType shaderType = s_shaderTypes[shaderTypeNdx]; in init() 2085 for (int shaderTypeNdx = 0; shaderTypeNdx < DE_LENGTH_OF_ARRAY(s_shaderTypes); shaderTypeNdx++) in init() 2087 ShaderType shaderType = s_shaderTypes[shaderTypeNdx]; in init() 2150 for (int shaderTypeNdx = 0; shaderTypeNdx < DE_LENGTH_OF_ARRAY(s_shaderTypes); shaderTypeNdx++) in init() 2152 ShaderType shaderType = s_shaderTypes[shaderTypeNdx]; in init()
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/external/deqp/external/openglcts/modules/common/ |
D | glcShaderIndexingTests.cpp | 1107 static const ShaderType s_shaderTypes[] = { SHADERTYPE_VERTEX, SHADERTYPE_FRAGMENT }; in init() local 1149 for (int shaderTypeNdx = 0; shaderTypeNdx < DE_LENGTH_OF_ARRAY(s_shaderTypes); shaderTypeNdx++) in init() 1151 ShaderType shaderType = s_shaderTypes[shaderTypeNdx]; in init() 1182 for (int shaderTypeNdx = 0; shaderTypeNdx < DE_LENGTH_OF_ARRAY(s_shaderTypes); shaderTypeNdx++) in init() 1184 ShaderType shaderType = s_shaderTypes[shaderTypeNdx]; in init() 1220 for (int shaderTypeNdx = 0; shaderTypeNdx < DE_LENGTH_OF_ARRAY(s_shaderTypes); shaderTypeNdx++) in init() 1222 ShaderType shaderType = s_shaderTypes[shaderTypeNdx]; in init() 1260 for (int shaderTypeNdx = 0; shaderTypeNdx < DE_LENGTH_OF_ARRAY(s_shaderTypes); shaderTypeNdx++) in init() 1262 ShaderType shaderType = s_shaderTypes[shaderTypeNdx]; in init()
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D | glcShaderLoopTests.cpp | 1140 static const ShaderType s_shaderTypes[] = { SHADERTYPE_VERTEX, SHADERTYPE_FRAGMENT }; in init() local 1169 for (int shaderTypeNdx = 0; shaderTypeNdx < DE_LENGTH_OF_ARRAY(s_shaderTypes); shaderTypeNdx++) in init() 1171 ShaderType shaderType = s_shaderTypes[shaderTypeNdx]; in init() 1195 for (int shaderTypeNdx = 0; shaderTypeNdx < DE_LENGTH_OF_ARRAY(s_shaderTypes); shaderTypeNdx++) in init() 1197 ShaderType shaderType = s_shaderTypes[shaderTypeNdx]; in init()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderIndexingTests.cpp | 1060 static const ShaderType s_shaderTypes[] = in init() local 1108 for (int shaderTypeNdx = 0; shaderTypeNdx < DE_LENGTH_OF_ARRAY(s_shaderTypes); shaderTypeNdx++) in init() 1110 ShaderType shaderType = s_shaderTypes[shaderTypeNdx]; in init() 1138 for (int shaderTypeNdx = 0; shaderTypeNdx < DE_LENGTH_OF_ARRAY(s_shaderTypes); shaderTypeNdx++) in init() 1140 ShaderType shaderType = s_shaderTypes[shaderTypeNdx]; in init() 1176 for (int shaderTypeNdx = 0; shaderTypeNdx < DE_LENGTH_OF_ARRAY(s_shaderTypes); shaderTypeNdx++) in init() 1178 ShaderType shaderType = s_shaderTypes[shaderTypeNdx]; in init() 1220 for (int shaderTypeNdx = 0; shaderTypeNdx < DE_LENGTH_OF_ARRAY(s_shaderTypes); shaderTypeNdx++) in init() 1222 ShaderType shaderType = s_shaderTypes[shaderTypeNdx]; in init()
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D | vktShaderRenderLoopTests.cpp | 1504 static const glu::ShaderType s_shaderTypes[] = in init() local 1547 for (int shaderTypeNdx = 0; shaderTypeNdx < DE_LENGTH_OF_ARRAY(s_shaderTypes); shaderTypeNdx++) in init() 1549 glu::ShaderType shaderType = s_shaderTypes[shaderTypeNdx]; in init() 1571 for (int shaderTypeNdx = 0; shaderTypeNdx < DE_LENGTH_OF_ARRAY(s_shaderTypes); shaderTypeNdx++) in init() 1573 glu::ShaderType shaderType = s_shaderTypes[shaderTypeNdx]; in init()
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D | vktShaderRenderOperatorTests.cpp | 1785 static const ShaderType s_shaderTypes[] = in init() local 1878 … for (int shaderTypeNdx = 0; shaderTypeNdx < DE_LENGTH_OF_ARRAY(s_shaderTypes); shaderTypeNdx++) in init() 1880 const ShaderType shaderType = s_shaderTypes[shaderTypeNdx]; in init() 2045 for (int shaderTypeNdx = 0; shaderTypeNdx < DE_LENGTH_OF_ARRAY(s_shaderTypes); shaderTypeNdx++) in init() 2047 const ShaderType shaderType = s_shaderTypes[shaderTypeNdx]; in init() 2110 for (int shaderTypeNdx = 0; shaderTypeNdx < DE_LENGTH_OF_ARRAY(s_shaderTypes); shaderTypeNdx++) in init() 2112 const ShaderType shaderType = s_shaderTypes[shaderTypeNdx]; in init()
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