Searched refs:s_verbose (Results 1 – 4 of 4) sorted by relevance
33 bool s_verbose; variable43 s_verbose = true; in main()
51 if (s_verbose) { in EglState()64 if (s_verbose) { in EglState()81 if (s_verbose) { in EglState()
3 extern bool s_verbose;
148 if (s_verbose) { in GlScene()