Searched refs:samplersVS (Results 1 – 4 of 4) sorted by relevance
306 ASSERT(samplerIndex < sizeof(samplersVS) / sizeof(samplersVS[0])); in getSamplerMapping()308 if(samplersVS[samplerIndex].active) in getSamplerMapping()310 logicalTextureUnit = samplersVS[samplerIndex].logicalTextureUnit; in getSamplerMapping()334 ASSERT(samplerIndex < sizeof(samplersVS)/sizeof(samplersVS[0])); in getSamplerTextureType()335 ASSERT(samplersVS[samplerIndex].active); in getSamplerTextureType()336 return samplersVS[samplerIndex].textureType; in getSamplerTextureType()1771 samplersVS[index].active = true; in defineUniform()1779 case GL_SAMPLER_2D: samplersVS[index].textureType = TEXTURE_2D; break; in defineUniform()1783 case GL_SAMPLER_CUBE: samplersVS[index].textureType = TEXTURE_CUBE; break; in defineUniform()1786 case GL_SAMPLER_3D_OES: samplersVS[index].textureType = TEXTURE_3D; break; in defineUniform()[all …]
304 Sampler samplersVS[MAX_VERTEX_TEXTURE_IMAGE_UNITS]; variable
94 swr_jit_sampler samplersVS[PIPE_MAX_SAMPLERS];
1454 ctx->swrDC.samplersVS); in swr_update_derived()