Searched refs:save_SetFragmentShaderConstantATI (Results 1 – 1 of 1) sorted by relevance
5371 save_SetFragmentShaderConstantATI(GLuint dst, const GLfloat *value) in save_SetFragmentShaderConstantATI() function9838 SET_SetFragmentShaderConstantATI(table, save_SetFragmentShaderConstantATI); in _mesa_initialize_save_table()