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Searched refs:scissorHeight (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp117 mState.scissorHeight = 0; in Context()
282 mState.scissorHeight = surface ? surface->getHeight() : 0; in makeCurrent()
697 mState.scissorHeight = height; in setScissorParams()
2047 params[3] = mState.scissorHeight; in getIntegerv()
2712 …, mState.scissorY, mState.scissorX + mState.scissorWidth, mState.scissorY + mState.scissorHeight }; in applyScissor()
3480 …X, mState.scissorY, mState.scissorX + mState.scissorWidth, mState.scissorY + mState.scissorHeight); in clearColorBuffer()
3523 …X, mState.scissorY, mState.scissorX + mState.scissorWidth, mState.scissorY + mState.scissorHeight); in clearDepthBuffer()
3551 …X, mState.scissorY, mState.scissorX + mState.scissorWidth, mState.scissorY + mState.scissorHeight); in clearStencilBuffer()
4098 …X, mState.scissorY, mState.scissorX + mState.scissorWidth, mState.scissorY + mState.scissorHeight); in blitFramebuffer()
DContext.h397 GLsizei scissorHeight; member
/external/swiftshader/src/OpenGL/libGLES_CM/
DContext.cpp104 mState.scissorHeight = 0; in Context()
301 mState.scissorHeight = surface ? surface->getHeight() : 0; in makeCurrent()
836 mState.scissorHeight = height; in setScissorParams()
1324 params[3] = mState.scissorHeight; in getIntegerv()
1766 …X, mState.scissorY, mState.scissorX + mState.scissorWidth, mState.scissorY + mState.scissorHeight}; in applyRenderTarget()
DContext.h270 GLsizei scissorHeight; member