Searched refs:service_is_available (Results 1 – 2 of 2) sorted by relevance
486 const bool service_is_available = !service_name_owner_.empty(); in WaitForServiceToBeAvailableInternal() local487 if (service_is_available) { // Service is already available. in WaitForServiceToBeAvailableInternal()491 this, service_is_available)); in WaitForServiceToBeAvailableInternal()727 const bool service_is_available = !service_name_owner_.empty(); in HandleNameOwnerChanged() local728 if (service_is_available) { in HandleNameOwnerChanged()732 this, service_is_available)); in HandleNameOwnerChanged()750 bool service_is_available) { in RunWaitForServiceToBeAvailableCallbacks() argument756 std::move(callbacks[i]).Run(service_is_available); in RunWaitForServiceToBeAvailableCallbacks()
98 base::OnceCallback<void(bool service_is_available)>;332 void RunWaitForServiceToBeAvailableCallbacks(bool service_is_available);