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Searched refs:setAmbientSound (Results 1 – 2 of 2) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DGhostComponent.java236 public final void setAmbientSound(Sound sound) { in setAmbientSound() method in GhostComponent
DGameObjectFactory.java1270 ghost.setAmbientSound(sound.load(R.raw.sound_possession));
3860 ghost.setAmbientSound(sound.load(R.raw.sound_possession));