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Searched refs:setCurrentTexturePalette (Results 1 – 6 of 6) sorted by relevance

/external/swiftshader/src/D3D8/
DDirect3DStateBlock8.hpp50 void setCurrentTexturePalette(unsigned int paletteNumber);
DDirect3DStateBlock8.cpp304 void Direct3DStateBlock8::setCurrentTexturePalette(unsigned int paletteNumber) in setCurrentTexturePalette() function in D3D8::Direct3DStateBlock8
DDirect3DDevice8.cpp2119 stateRecorder.back()->setCurrentTexturePalette(paletteNumber); in SetCurrentTexturePalette()
/external/swiftshader/src/D3D9/
DDirect3DStateBlock9.hpp55 void setCurrentTexturePalette(unsigned int paletteNumber);
DDirect3DStateBlock9.cpp636 void Direct3DStateBlock9::setCurrentTexturePalette(unsigned int paletteNumber) in setCurrentTexturePalette() function in D3D9::Direct3DStateBlock9
DDirect3DDevice9.cpp2626 stateRecorder->setCurrentTexturePalette(paletteNumber); in SetCurrentTexturePalette()