/external/swiftshader/src/Device/ |
D | VertexProcessor.cpp | 246 void VertexProcessor::setMipmapLOD(unsigned int sampler, float bias) in setMipmapLOD() function in sw::VertexProcessor 250 context->sampler[TEXTURE_IMAGE_UNITS + sampler].setMipmapLOD(bias); in setMipmapLOD()
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D | VertexProcessor.hpp | 150 void setMipmapLOD(unsigned int sampler, float bias);
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D | Sampler.hpp | 199 void setMipmapLOD(float lod);
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D | PixelProcessor.hpp | 196 void setMipmapLOD(unsigned int sampler, float bias);
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D | PixelProcessor.cpp | 209 void PixelProcessor::setMipmapLOD(unsigned int sampler, float bias) in setMipmapLOD() function in sw::PixelProcessor 213 context->sampler[sampler].setMipmapLOD(bias); in setMipmapLOD()
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D | Renderer.hpp | 275 void setMipmapLOD(SamplerType type, int sampler, float bias);
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D | Sampler.cpp | 372 void Sampler::setMipmapLOD(float LOD) in setMipmapLOD() function in sw::Sampler
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D | Renderer.cpp | 1958 void Renderer::setMipmapLOD(SamplerType type, int sampler, float bias) in setMipmapLOD() function in sw::Renderer 1962 PixelProcessor::setMipmapLOD(sampler, bias); in setMipmapLOD() 1966 VertexProcessor::setMipmapLOD(sampler, bias); in setMipmapLOD()
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/external/swiftshader/src/Renderer/ |
D | Sampler.hpp | 200 void setMipmapLOD(float lod);
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D | VertexProcessor.hpp | 258 void setMipmapLOD(unsigned int sampler, float bias);
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D | PixelProcessor.hpp | 233 void setMipmapLOD(unsigned int sampler, float bias);
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D | Renderer.hpp | 303 void setMipmapLOD(SamplerType type, int sampler, float bias);
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D | VertexProcessor.cpp | 578 void VertexProcessor::setMipmapLOD(unsigned int sampler, float bias) in setMipmapLOD() function in sw::VertexProcessor 582 context->sampler[TEXTURE_IMAGE_UNITS + sampler].setMipmapLOD(bias); in setMipmapLOD()
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D | Sampler.cpp | 375 void Sampler::setMipmapLOD(float LOD) in setMipmapLOD() function in sw::Sampler
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D | PixelProcessor.cpp | 423 void PixelProcessor::setMipmapLOD(unsigned int sampler, float bias) in setMipmapLOD() function in sw::PixelProcessor 427 context->sampler[sampler].setMipmapLOD(bias); in setMipmapLOD()
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D | Renderer.cpp | 2352 void Renderer::setMipmapLOD(SamplerType type, int sampler, float bias) in setMipmapLOD() function in sw::Renderer 2356 PixelProcessor::setMipmapLOD(sampler, bias); in setMipmapLOD() 2360 VertexProcessor::setMipmapLOD(sampler, bias); in setMipmapLOD()
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Device.cpp | 105 setMipmapLOD(sw::SAMPLER_PIXEL, i, 0.0f); in Device() 116 setMipmapLOD(sw::SAMPLER_VERTEX, i, 0.0f); in Device()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Device.cpp | 106 setMipmapLOD(sw::SAMPLER_PIXEL, i, 0.0f); in Device() 117 setMipmapLOD(sw::SAMPLER_VERTEX, i, 0.0f); in Device()
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/external/swiftshader/src/D3D8/ |
D | Direct3DDevice8.cpp | 3663 renderer->setMipmapLOD(sw::SAMPLER_PIXEL, stage, LOD); in SetTextureStageState()
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/external/swiftshader/src/D3D9/ |
D | Direct3DDevice9.cpp | 4329 renderer->setMipmapLOD(type, index, LOD); in SetSamplerState()
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