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Searched refs:setNoPerspective (Results 1 – 10 of 10) sorted by relevance

/external/skqp/src/gpu/glsl/
DGrGLSLVarying.h103 void setNoPerspective();
DGrGLSLGeometryProcessor.cpp28 args.fVaryingHandler->setNoPerspective(); in emitCode()
DGrGLSLVarying.cpp90 void GrGLSLVaryingHandler::setNoPerspective() { in setNoPerspective() function in GrGLSLVaryingHandler
/external/skia/src/gpu/glsl/
DGrGLSLVarying.h103 void setNoPerspective();
DGrGLSLGeometryProcessor.cpp28 args.fVaryingHandler->setNoPerspective(); in emitCode()
DGrGLSLVarying.cpp90 void GrGLSLVaryingHandler::setNoPerspective() { in setNoPerspective() function in GrGLSLVaryingHandler
/external/skqp/src/gpu/
DGrPathProcessor.cpp34 args.fVaryingHandler->setNoPerspective(); in emitCode()
/external/skia/src/gpu/
DGrPathProcessor.cpp34 args.fVaryingHandler->setNoPerspective(); in emitCode()
/external/skqp/src/gpu/ccpr/
DGrCCCoverageProcessor_GSImpl.cpp41 varyingHandler->setNoPerspective(); in onEmitCode()
/external/skia/src/gpu/ccpr/
DGrCCCoverageProcessor_GSImpl.cpp41 varyingHandler->setNoPerspective(); in onEmitCode()