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Searched refs:setStartingPathNumber (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/third_party/LLVM/lib/Transforms/Instrumentation/
DPathProfiling.cpp90 void setStartingPathNumber(Value* pathNumber);
751 void BLInstrumentationNode::setStartingPathNumber(Value* pathNumber) { in setStartingPathNumber() function in BLInstrumentationNode
940 node->setStartingPathNumber(phi); in preparePHI()
963 target->setStartingPathNumber(source->getEndingPathNumber()); in pushValueIntoNode()
1014 node->setStartingPathNumber(newpn); in insertNumberIncrement()
1137 instrumentNode->setStartingPathNumber(createIncrementConstant(0,32)); in insertInstrumentationStartingAt()
1159 instrumentNode->setStartingPathNumber(createIncrementConstant(top)); in insertInstrumentationStartingAt()
1188 instrumentNode->setStartingPathNumber(newpn); in insertInstrumentationStartingAt()