Searched refs:setupAttack (Results 1 – 4 of 4) sorted by relevance
/external/replicaisland/src/com/replica/replicaisland/ |
D | AttackAtDistanceComponent.java | 79 public void setupAttack(float distance, float delay, float duration, boolean requireFacing) { in setupAttack() method in AttackAtDistanceComponent
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D | PopOutComponent.java | 109 public void setupAttack(float distance, float delay, float duration) { in setupAttack() method in PopOutComponent
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D | PatrolComponent.java | 263 public void setupAttack(float distance, float duration, float delay, boolean stopMovement) { in setupAttack() method in PatrolComponent
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D | GameObjectFactory.java | 1424 patrol.setupAttack(300, 1.0f, 4.0f, true); 1608 popOut.setupAttack(200, 2.0f, attack.getLength()); 1875 patrol.setupAttack(70.0f, attack.getLength(), 0.0f, true); 2027 patrol.setupAttack(75.0f, attack.getLength(), 2.0f, true); 5591 attack.setupAttack(300, 0.0f, 1.0f, true);
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