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Searched refs:setupAttack (Results 1 – 4 of 4) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DAttackAtDistanceComponent.java79 public void setupAttack(float distance, float delay, float duration, boolean requireFacing) { in setupAttack() method in AttackAtDistanceComponent
DPopOutComponent.java109 public void setupAttack(float distance, float delay, float duration) { in setupAttack() method in PopOutComponent
DPatrolComponent.java263 public void setupAttack(float distance, float duration, float delay, boolean stopMovement) { in setupAttack() method in PatrolComponent
DGameObjectFactory.java1424 patrol.setupAttack(300, 1.0f, 4.0f, true);
1608 popOut.setupAttack(200, 2.0f, attack.getLength());
1875 patrol.setupAttack(70.0f, attack.getLength(), 0.0f, true);
2027 patrol.setupAttack(75.0f, attack.getLength(), 2.0f, true);
5591 attack.setupAttack(300, 0.0f, 1.0f, true);