Searched refs:shaderInfo (Results 1 – 7 of 7) sorted by relevance
/external/deqp/external/vulkancts/framework/vulkan/ |
D | vkSpirVProgram.cpp | 31 tcu::TestLog& operator<< (tcu::TestLog& log, const SpirVProgramInfo& shaderInfo) in operator <<() argument 33 log << tcu::TestLog::ShaderProgram(shaderInfo.compileOk , shaderInfo.infoLog) in operator <<() 34 << tcu::TestLog::SpirVAssemblySource(shaderInfo.source) in operator <<() 40 "ms", QP_KEY_TAG_TIME, (float)shaderInfo.compileTimeUs / 1000.0f); in operator <<()
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D | vkSpirVProgram.hpp | 96 tcu::TestLog& operator<< (tcu::TestLog& log, const SpirVProgramInfo& shaderInfo);
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/external/deqp/framework/opengl/ |
D | gluShaderProgram.cpp | 585 tcu::TestLog& operator<< (tcu::TestLog& log, const ShaderInfo& shaderInfo) in operator <<() argument 587 … << tcu::TestLog::Shader(getLogShaderType(shaderInfo.type), shaderInfo.source, shaderInfo.compileO… in operator <<() 631 const ShaderInfo& shaderInfo = *shaderInfos[shaderNdx]; in logShaderProgram() local 633 log << tcu::TestLog::Float(s_compileTimeDesc[shaderInfo.type].name, in logShaderProgram() 634 s_compileTimeDesc[shaderInfo.type].description, in logShaderProgram() 635 "ms", QP_KEY_TAG_TIME, (float)shaderInfo.compileTimeUs / 1000.0f); in logShaderProgram() 637 allShadersOk = allShadersOk && shaderInfo.compileOk; in logShaderProgram()
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D | gluShaderProgram.hpp | 224 tcu::TestLog& operator<< (tcu::TestLog& log, const ShaderInfo& shaderInfo);
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/external/deqp/external/vulkancts/modules/vulkan/ |
D | vktBuildPrograms.cpp | 224 const glu::ShaderInfo& shaderInfo = buildInfo.shaders[shaderNdx]; in writeBuildLogs() local 225 const char* const shaderName = getShaderTypeName(shaderInfo.type); in writeBuildLogs() 229 << shaderInfo.source << "\n" in writeBuildLogs() 233 << shaderInfo.infoLog << "\n" in writeBuildLogs()
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/external/deqp/modules/gles31/functional/ |
D | es31fFboSRGBWriteControlTests.cpp | 767 …glu::ShaderInfo shaderInfo = m_referenceSource->getShaderInfo(static_cast<glu::ShaderType>(static_… in getLogInfo() local 768 buildInfo.shaders.push_back(shaderInfo); in getLogInfo()
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D | es31fSRGBDecodeTests.cpp | 661 …glu::ShaderInfo shaderInfo = m_program->getShaderInfo(static_cast<glu::ShaderType>(static_cast<int… in SRGBTestProgram() local 662 buildInfo.shaders.push_back(shaderInfo); in SRGBTestProgram()
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