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Searched refs:shaderSourceSetEndTime (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/gles2/performance/
Des2pShaderCompilationCases.cpp1916 deUint64 shaderSourceSetEndTime = deGetMicroseconds(); in iterate() local
1959 measurements.push_back(Measurement((deInt64)(shaderSourceSetEndTime - startTime), in iterate()
1960 (deInt64)(vertexShaderCompileEndTime - shaderSourceSetEndTime), in iterate()
2512 deUint64 shaderSourceSetEndTime = deGetMicroseconds(); in iterate() local
2537 measurements.push_back(Measurement((deInt64)(shaderSourceSetEndTime - startTime), in iterate()
2538 (deInt64)(vertexShaderCompileEndTime - shaderSourceSetEndTime), in iterate()
/external/deqp/modules/gles3/performance/
Des3pShaderCompilationCases.cpp1936 deUint64 shaderSourceSetEndTime = deGetMicroseconds(); in iterate() local
1979 measurements.push_back(Measurement((deInt64)(shaderSourceSetEndTime - startTime), in iterate()
1980 (deInt64)(vertexShaderCompileEndTime - shaderSourceSetEndTime), in iterate()
2532 deUint64 shaderSourceSetEndTime = deGetMicroseconds(); in iterate() local
2557 measurements.push_back(Measurement((deInt64)(shaderSourceSetEndTime - startTime), in iterate()
2558 (deInt64)(vertexShaderCompileEndTime - shaderSourceSetEndTime), in iterate()