Searched refs:shaderUniforms (Results 1 – 1 of 1) sorted by relevance
38 const vector<ShaderInput*>& shaderUniforms = shader.getUniforms(); in addNewUniforms() local39 …for (vector<ShaderInput*>::const_iterator i = shaderUniforms.begin(); i != shaderUniforms.end(); i… in addNewUniforms()