Searched refs:shader_buffers_reverse_access_mask (Results 1 – 1 of 1) sorted by relevance
479 unsigned shader_buffers_reverse_access_mask, in is_oneway_access_only() argument490 reverse_access_mask = shader_buffers_reverse_access_mask; in is_oneway_access_only()521 if (!shader_buffers_reverse_access_mask && in is_oneway_access_only()