Searched refs:shadersOk (Results 1 – 1 of 1) sorted by relevance
396 bool shadersOk = true; in init() local411 shadersOk = shadersOk && m_shaders[shaderType].back()->getCompileStatus(); in init()415 if (shadersOk) in init()453 bool shadersOk = true; in init() local486 shadersOk = shadersOk && shaders[shaderNdx]->getCompileStatus(); in init()491 if (shadersOk) in init()