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Searched refs:shading_rate_image_struct (Results 1 – 1 of 1) sorted by relevance

/external/vulkan-validation-layers/layers/
Dparameter_validation_utils.cpp1120 …auto shading_rate_image_struct = lvl_find_in_chain<VkPipelineViewportShadingRateImageStateCreateIn… in manual_PreCallValidateCreateGraphicsPipelines() local
1159 if (shading_rate_image_struct && in manual_PreCallValidateCreateGraphicsPipelines()
1160 …(shading_rate_image_struct->viewportCount != 0 && shading_rate_image_struct->viewportCount != 1)) { in manual_PreCallValidateCreateGraphicsPipelines()
1168 i, shading_rate_image_struct->viewportCount); in manual_PreCallValidateCreateGraphicsPipelines()
1210 …if (shading_rate_image_struct && shading_rate_image_struct->viewportCount > device_limits.maxViewp… in manual_PreCallValidateCreateGraphicsPipelines()
1217 … i, shading_rate_image_struct->viewportCount, device_limits.maxViewports); in manual_PreCallValidateCreateGraphicsPipelines()
1240 … if (shading_rate_image_struct && shading_rate_image_struct->shadingRateImageEnable && in manual_PreCallValidateCreateGraphicsPipelines()
1241 shading_rate_image_struct->viewportCount != viewport_state.viewportCount) { in manual_PreCallValidateCreateGraphicsPipelines()
1249 … i, shading_rate_image_struct->viewportCount, i, viewport_state.viewportCount); in manual_PreCallValidateCreateGraphicsPipelines()
1284 if (!has_dynamic_shading_rate_palette_nv && shading_rate_image_struct && in manual_PreCallValidateCreateGraphicsPipelines()
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