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Searched refs:shouldTakeHit (Results 1 – 1 of 1) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DNPCAnimationComponent.java169 protected boolean shouldTakeHit(GameObject parentObject) { in shouldTakeHit() method in NPCAnimationComponent
209 } else if (shouldTakeHit(parentObject)) { in idle()
239 } else if (shouldTakeHit(parentObject)) { in walk()
277 } else if (shouldTakeHit(parentObject)) { in run()
287 } else if (shouldTakeHit(parentObject)) { in shoot()