Searched refs:should_continue (Results 1 – 5 of 5) sorted by relevance
308 bool should_continue = true;310 for (int win_p = pstart; win_p < pend && should_continue; ++win_p) {311 for (int win_r = rstart; win_r < rend && should_continue; ++win_r) {312 for (int win_c = cstart; win_c < cend && should_continue;319 should_continue = false;322 should_continue = false;
1381 self.should_continue = threading.Event()1396 self.should_continue.wait()1397 self.should_continue.clear()1412 t.should_continue.set()1436 self.should_continue.wait()1437 self.should_continue.clear()1462 t.should_continue.set()1501 self.should_continue.wait()1502 self.should_continue.clear()1524 t.should_continue.set()[all …]
758 TF_ASSIGN_OR_RETURN(bool should_continue, visitor_function(indexes));759 if (!should_continue) {
1161 bool should_continue = true; in traverse_cert_store() local1162 while(should_continue && in traverse_cert_store()1166 should_continue = func(current_context, arg); in traverse_cert_store()
5116 bool should_continue = true; in verifyXFBData() local5119 for (unsigned int n_point = 0; n_point < m_n_points_to_draw && should_continue; ++n_point) in verifyXFBData()5143 should_continue = false; in verifyXFBData()7426 bool should_continue = true; in verifyReadBuffer() local7428 for (unsigned int y = 0; y < m_to_height && should_continue; ++y) in verifyReadBuffer()7432 for (unsigned int x = 0; x < m_to_width && should_continue; ++x) in verifyReadBuffer()7458 should_continue = false; in verifyReadBuffer()