Searched refs:should_revisit (Results 1 – 2 of 2) sorted by relevance
716 std::vector<bool>* should_revisit) { in SetPredicate() argument725 if (should_revisit != nullptr) { in SetPredicate()727 (*should_revisit)[e->dst()->id()] = true; in SetPredicate()734 std::vector<bool>* should_revisit) { in SetPredicate() argument736 SetPredicate(n, output_idx, pred, should_revisit); in SetPredicate()740 Status HandleSwitch(Node* n, std::vector<bool>* should_revisit);741 Status HandleMerge(Node* n, std::vector<bool>* should_revisit);742 Status HandleRecv(Node* n, std::vector<bool>* should_revisit);743 Status HandleGeneric(Node* n, std::vector<bool>* should_revisit);744 Status HandleNode(Node* n, std::vector<bool>* should_revisit);[all …]
205 should_revisit = self.visit_node(node)213 if should_revisit or next_ not in closed: