Searched refs:sourceAttrib (Results 1 – 5 of 5) sorted by relevance
1084 uint16_t sourceAttrib : 5; // source attribute member
468 … uint32_t mapSlot = backendState.swizzleEnable ? backendState.swizzleMap[slot].sourceAttrib : slot;
963 …s = std::max(pState->state.feNumAttributes, (uint32_t)backendState.swizzleMap[i].sourceAttrib + 1); in SetupPipeline()
98 inputSlot = backendState.vertexAttribOffset + attribSwizzle.sourceAttrib; in ProcessAttributes()
1781 backendState.swizzleMap[i].sourceAttrib = i; in swr_update_derived()