Searched refs:specularEnable (Results 1 – 5 of 5) sorted by relevance
251 specularEnable = false; in init()343 void Context::setSpecularEnable(bool specularEnable) in setSpecularEnable() argument345 Context::specularEnable = specularEnable; in setSpecularEnable()641 return vertexLightingActive() && specularEnable && vertexNormalActive(); in vertexSpecularActive()1302 bool pixelSpecular = specularEnable; in specularUsed()1331 vertexSpecular = input[Color1] || (lightingEnable && specularEnable); in specularActive()
304 void setSpecularEnable(bool specularEnable);496 bool specularEnable; member in sw::Context
212 void setSpecularEnable(bool specularEnable);
273 void VertexProcessor::setSpecularEnable(bool specularEnable) in setSpecularEnable() argument275 context->setSpecularEnable(specularEnable); in setSpecularEnable()
1054 state.specularAdd = context->specularActive() && context->specularEnable; in update()