Searched refs:sum_e (Results 1 – 3 of 3) sorted by relevance
29 const int32x4_t sum_e = vec_add(ac_e, bc_e); in single_butterfly() local36 const int32x4_t rsum_e = vec_add(sum_e, vec_dct_const_rounding); in single_butterfly()65 const int32x4_t sum_e = vec_add(ac1_e, bc2_e); in double_butterfly() local71 const int32x4_t rsum_e = vec_add(sum_e, vec_dct_const_rounding); in double_butterfly()
1239 WORD32 sum_e; in ixheaacd_enery_calc_persfb() local1293 sum_e = 0; in ixheaacd_enery_calc_persfb()1301 sum_e = ((frame_exp + extra_shift) - shift); in ixheaacd_enery_calc_persfb()1303 sum_e = (sum_e - (pre_shift_val << 1)); in ixheaacd_enery_calc_persfb()1308 *nrg_est++ = (WORD16)sum_e; in ixheaacd_enery_calc_persfb()
2130 SCHAR shift, sum_e; in calcNrgPerSfb() local2214 sum_e = input_e + 4 - shift; /* -4 to compensate right-shift */ in calcNrgPerSfb()2216 sum_e = input_e + 4 + 1 - in calcNrgPerSfb()2220 sum_e -= 2 * preShift; in calcNrgPerSfb()2226 sum_e = 0; in calcNrgPerSfb()2231 *nrgEst_e++ = sum_e; in calcNrgPerSfb()